Basics of three-dimensional computer graphics and animation (on the example of Maya v.7). Part 1

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Basics of three-dimensional computer graphics and animation (on the example of the Maya v. graphic package) 7). Part 1 by O. A. Krainova is a fascinating and informative guide that immerses the reader in the world of three-dimensional graphics and animation. If you’ve ever dreamed of creating your own animated films or games, this book will be a reliable guide to the complex but exciting world of 3D design. In the first part of this edition, the author examines in detail the basics of working with the Maya graphics package, which is one of the most popular and powerful tools in the computer graphics industry. Krainov shares his knowledge and experience, explaining how to create three-dimensional models, animations and visual effects that can amaze the imagination. The book not only describes the functionality of the program, but also offers practical tasks that will help to consolidate the acquired knowledge and skills. This book will be of interest to both beginners and more experienced users seeking to improve their skills in 3D design. It is suitable for students of art and technical universities, as well as for anyone who wants to master a new profession or is simply fascinated by the world of computer graphics. If you are looking for literature on topics such as 3D animation, graphic design, game creation or visual effects, then “Basics of three-dimensional computer graphics and animation” will be a real find for you. One of the key topics raised in the book is the process of creating three-dimensional objects and their animation. Krainov not only explains how to use Maya tools for modeling, but also immerses the reader in the subtleties of texturing, lighting, and rendering. It emphasizes the importance of understanding the basics, which allows the reader not only to follow the instructions, but also to develop their own creative thinking. This makes the book especially valuable for those who want not only to learn how to work with the program, but also to become a real artist in the world of 3D. The author's style is characterized by accessibility and clarity of presentation. Krainov is able to explain complex concepts in simple language, which makes his book understandable even for those who are just starting their way in computer graphics. It actively uses examples and illustrations that help visualize the process and make learning more fun. This quality makes his books in demand among students and professionals. In addition, O. A. Krainov is known for his other work in computer graphics and animation, which also deserve attention. His approach to learning and deep understanding of the subject make each of his books a real find for readers seeking self-improvement. Thus, "Basics of three-dimensional computer graphics and animation (on the example of the graphic package Maya v. 7). Part 1" is not just a textbook, but a full-fledged guide that will help you master the art of three-dimensional graphics and animation. If you are looking for quality literature that will help you develop your skills and immerse yourself in the world of 3D, this book will be your faithful companion on this fascinating path. Do not miss the opportunity to discover new horizons of creativity and technology with O. A. Extreme!
LF/721229301/R
Data sheet
- Name of the Author
- Крайнова
О. А. - Language
- Russian
- ISBN
- 9785825905495
- Release date
- 2010