Anatomy Of Game Design

Anatomy Of Game Design

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LF/169532/R
English
Smith
Tom
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Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.
LF/169532/R

Data sheet

Name of the Author
Smith
Tom
Language
English
ISBN
9781032387383
Release date
2024

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Anatomy Of Game Design

Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to ...

Write your review

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