Workshop on computer graphics : training manual : at 3 h. Ch. 1

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The book "Practices on computer graphics: educational method. allowance: at 3 h. H. 1" authored by Samudumkina, C. A. is a fascinating and useful guide for anyone looking to immerse themselves in the world of computer graphics This book will become an indispensable assistant both for students studying the discipline and for professionals who want to refresh their knowledge or master new techniques. In the first part of the workshop, the author invites readers to immerse themselves in the basics of computer graphics, starting with theoretical aspects and ending with practical tasks that will help consolidate the knowledge gained. Samodumkin shares his experience and knowledge, explaining complex concepts in a simple and accessible language. It covers topics such as vector and raster graphics, the basics of working with graphic editors, as well as the principles of creating and editing images. Each chapter is accompanied by practical tasks that allow the reader not only to study the material, but also to apply it in practice. The book will be of interest to a wide range of readers: from students of technical specialties to designers and artists working in the field of digital art. If you are passionate about graphics, want to learn how to create visual effects or just interested in modern technologies, this guide will be a real discovery for you. The age category of readers is not limited, since the material is presented in an accessible form, which makes it understandable even for beginners. The topics raised in the book are relevant and important in today's world, where visual perception of information plays a key role. Samodumkin focuses on how computer graphics are used in various fields, from web design to animation and video games. It also touches on issues of aesthetics and artistic perception, making the book not only a textbook, but also a source of inspiration for creative people. The author's style is distinguished by clarity and logical presentation, which allows the reader to easily absorb the material. Samodumkin is an experienced educator and practitioner, and his approach to learning is based on the principle of "from simple to complex". He not only talks about the theory, but also shows how to apply knowledge in practice, which makes his manual especially valuable for those who want not only to learn, but also to master computer graphics. If you are looking for literature that will help you develop skills in graphic design, pay attention to Computer Graphics Practices. This book will be your guide. Also, if you are interested in other works of Samudumkin, you can pay attention to his other tutorials, which cover related topics and will help you deepen your knowledge in the field of information technology and design. Do not miss the opportunity to discover the world of computer graphics with the help of "Practice of computer graphics: educational method. allowance: at 3 h. H. 1". This book will not only enrich your knowledge, but also inspire you to create your own unique projects, which can be the beginning of your career in this fascinating and dynamically developing field.
LF/831526913/R
Data sheet
- Name of the Author
- С. А.
Самодумкин - Language
- Russian
- ISBN
- 9789854881737