Workshop on computer graphics : training manual : at 3 h. Ch. 3

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The book "Practices on computer graphics: training manual . Part 3” by Sergey Aleksandrovich Samodumkin is an indispensable resource for students, graduate students and anyone who seeks to understand the world of computer graphics more deeply. In this part, the author continues to develop the topics covered in the previous parts and offers readers new practical tasks and theoretical materials that will help to master complex concepts and techniques. The third part of the workshop focuses on more advanced aspects of computer graphics, such as 3D modeling, animation and visualization. Samodumkin not only explains the theory, but also offers readers a lot of practical exercises that will help to consolidate the knowledge gained. Each task is accompanied by clear instructions and examples, which makes the learning process more accessible and fun. Readers will be able not only to learn the basic principles of working with graphic editors, but also to learn how to apply them in practice, creating their own projects. This book will be especially interesting for students of technical specialties, as well as anyone who is fond of design, animation and programming. If you want to develop your graphics skills, improve your projects or just learn more about modern technologies, this guide will become your reliable companion. Readers who are already familiar with the basics of computer graphics will find in this book useful tips and techniques that will help them to raise their skills to a new level. The topics raised in the Computer Graphics Practice cover a wide range of issues related to data visualization, GUI creation, and game development. Samodumkin draws attention to the importance of creativity and artistic vision in the technical field, emphasizing that computer graphics are not only a set of tools, but also art. The book helps readers develop not only technical skills, but also creative thinking, which is especially important in the modern world, where visual perception plays a key role. The author's style is clear and accessible. Sergey Aleksandrovich Samodumkin is an experienced teacher and practitioner who knows how to convey complex ideas to students. His previous works, such as "Basics of Computer Graphics" and "
LF/855084344/R
Data sheet
- Name of the Author
- С. А.
Самодумкин - Language
- Russian
- ISBN
- 9789854881737