Game Physics

after payment (24/7)
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Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations and u
LF/419865/R
Data sheet
- Name of the Author
- David H.
Eberly - Language
- English
- ISBN
- 9780123749031
- Release date
- 2010