Computer chess

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"Computer chess" is a fascinating work created by author Gik E. I. , which immerses the reader in the exciting world of chess strategy and technology. This book will be a real find for anyone interested in chess, artificial intelligence and how modern technology is changing traditional games. In the center of the story is the interaction of man and machine, where chess acts as an ideal arena for the study of this dynamics. The author masterfully combines theory and practice, describing how computer programs have learned not only to play chess, but also to beat the best grandmasters in the world. Gik E. I. shares fascinating stories about chess matches, where artificial intelligence demonstrates its power, and also analyzes how these achievements affect the very essence of the game The book will be of interest to both experienced chess players and beginners. For the first, it will become a source of new knowledge about how modern technologies can improve their game, and for the second fascinating.
LF/260759231/R
Data sheet
- Name of the Author
- Гик Е.Я.
- Language
- Russian
- Series
- Библиотечка «Квант». Выпуск 128
- Release date
- 2013
- Volume
- вып. 128